Do More. Use Less.

With C.A.S.E.

What is C.A.S.E.?

C.  onvolutional

A.  ccelerated

S.  kipnet

E.  fficiency

C.A.S.E. is a powerful AI plugin for any discerning developer utilizing the Unreal Engine 4/5; whether it be for 3D, VR or game development.

Powered by our proprietary CNN AI model with Skipnet features, developers can automate complex systems without the hassle of manual engineering.

C.A.S.E. IS GREEN

Uses 16% less CPU and GPU power on average than standard AI CNN models

Not An AI Agent

Vibe coding only goes so far

Let C.A.S.E. take you to the destination

Reactive Learning Layers

User Interactions

C.A.S.E. learns how users interact with objects and entities in the chosen environment, allowing developers to seamlessly deploy triggers, scripts and objects

User Reactions

C.A.S.E. learns how users react to events and environmental changes, following through with C.A.S.E. reactionary code or chosen developer scripts

Coordinates

C.A.S.E. learns the coordinates of users and static/dynamic entities, creating a simple workflow that allows developers to easily deploy navigation and waypoints

Object Recognition

Developers can either tag entities from C.A.S.E.'s library, skipping the need to manually designate object parameters, or apply a label to an entity, allowing user training data to learn on its own.

Seamless & Lightweight

Model Training

C.A.S.E. is is specifically made to grow along side your project. With an integrated and lightweight "train as you play" system, developers can further train and finetune the specifics of the AI model while simply running the product

The Numbers

C.A.S.E. Users

Studios with C.A.S.E.

Manpower Hours Saved with C.A.S.E.

Featured in

Forbes China Emerging Technology Company T30&30 Nomination

BDA Brand Award

Selected for LEAP EAST 2026

Ready to streamline your media development?